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Original post by buuren on http://forum.molten-wow.com/showthread.php?t=166145
Here is a couple of tutorials how to model edit WoW game data. If you are not familiar what is model editing, basically it’s changing the appearance of in-game textures (items, races, mounts, objects, zones etc). You might be asking “Why the hell would I want that?”. The answer depends on what you are looking for. Some players get bored of playing the same character over and over again and want to try something new. For example you have been playing a Human Female character, but want to play Undead Female, while keeping the racial bonuses of human race. The only way to do that is model editing. Another example is your character looks. Over the years, Blizzard game designers have been producing amazing looking armor sets, but those sets are very weak in action. You wouldn’t go in ICC with lvl 60 items, would you? This is where model editing comes to help. You can modify the looks of your armor to anything you want, while still maintaining the stats of your equipped items (this is why transmogrify have been invented in cata). What about a cool-looking mount which is not available in-game? Scn coding keygen download windows 7. For example ulduar proto drakes or arena frostwyrms. Ever wanted to ride one? Have no fear, model editing comes to the rescue. Also, model editing gives almost infinity resource to show your artistic skills and creativity. Ever wanted to be a game designer? Here is your chance – feel free to modify the game up to your needs.
There are tons of ways to change WoW game data models, I’ve gone through nearly all of them and this guide consist of tutorials which I believe are the most easy to follow, efficient and effective.
However, there are a few things you need to keep in mind before starting model editing. PLEASE READ THIS BEFORE OPENNING SPOILERS:
Item swapping
We will start from the most easy tutorial, which is item texture swapping. For that, I recommend using a program called “ModelSwapper” (I am using version 2.8.0.1). It’s lightweight, easy and very fast way to change your items look. How to use ModelSwapper:
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Here is the place where first problems might start. The most common problem is “empty list”. ModelSwapper parses information about items from C:Users<Username>DesktopWoWCacheWDBenGBite mcache.wdb. If the list is empty, hit Settings – Update Items from Cache. After the update end, you’ll need to restart the program.
In order to remove all your changes, simply delete itemcache.wdb in C:Users<Username>DesktopWoWCacheWDBenGB folder
Spell Swapping:
In order to swap spells, you’ll need the following software:
First thing you need is a Spell.dbc. It’s a database which holds tons of rows and columns, which WoW is using to handle all spell visuals in the game.
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It has a lot of rows and columns. Do not modify anything yet. We’ll just need to modify 1 value in there.
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The visual ID of Corruption of Time is 12783..
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You should be done now.
Some examples:
Red glow. Looks amazing in-game.
Black shadow form. Blame paint for quality.
In order to remove all your custom changes, simply delete patch-6.MPQ (or any other custom patch MPQ you did). Mackie tracktion 3 project bundle music production software.
Mount Swapping:
In order to swap your mount model, you’ll need the following software:
First of all, you need to get a copy of CreatureDisplayInfo.dbc from your game. In order to do that, repeat the following:
Expand “DBFilesClient” and find “CreatureDisplayInfo.dbc”. Right click on it and “Extract…” somewhere. You can close MPQ editor for now.
And that start searching for your mount. Mounts are not named like they are named in-game. Each of the mounts have their own .M2 file and a skin which belongs to it. The only way to find your old mount is simply searching by close match results. For example you have http://wotlk.openwow.com/?item=30609 which is available from vote shop and owned by half of the server. It has a “drake” in the name, so I type “drake” in the search and look at models of the each result. As you can see “netherdrakeelite.m2” matches my in-game drake.
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Now, you have to search for the skin of your mount. My one happens to be the first one “NetherDrakeEliteOPurple” but if you another Nether Drake like http://wotlk.openwow.com/?item=43516 you will have another skin (NetherDrakeEliteGreen) simply go over to Animation Control and try each of the skin in the list. Once you are doing find your mount, write down both .M2 file name (in the list) and name of the skin in the animation control.
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My arena drake skin was also purple, so I found my mount in the DBC file.
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Don’t press “OK” yet. In stead, you have to type DBFilesClient before the CreatureDisplayInfo.dbc, so it should look likeDBFilesClientCreatureDisplayInfo.dbc, like so:
Now, you can press OK. Then head over to Pack -> Save and Close archive.
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