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Godot Engine is a software to make video games (2D and 3D) that is completely free and available for GNU/Linux. Also, Godot is cross-platform, so game you made on GNU/Linux will be runnable on Windows and macOS as well, and vice versa. Godot is a very good replacement to either 3D Gamestudio or 3D Gamemaker on Windows to make 3D games, while it's also capable to replace RPG Maker to make 2D games. This article shows how to download and install Godot Engine on Ubuntu.
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Download


Download Godot Engine software at:
https://godotengine.org/download/linux
At this time, Godot reaches version 3.0 with +/-20MB size of file.

Run


Extract the ZIP file > you get an executable file named Godot_vx.y-stable without extension > double-click that file > Godot window appears.
Left: double-clicking executable of Godot; right: Godot running

Install


Open up Alacarte* > make new item > give it name Godot > give it icon of Godot > give the path to Godot executable > OK. Now, see your desktop menu if Godot application appears there.
Make Godot appears on your desktop menu

*) Alacarte (or appears as 'Menu Editor'), is used for GNOME and Unity desktop. If you don't have it, install it by $ sudo apt-get install alacarte Adobe pdf download. If you use Kubuntu, use built-in KDE Menu Editor instead by right-click menu > Edit Applications.

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This article is licensed under CC BY-SA 3.0.
  • Latest Version:

    Godot Engine 3.1.1 (32-bit) LATEST

  • Requirements:

    Windows 7 / Windows 8 / Windows 10

  • Author / Product:

    Juan Linietsky and Ariel Manzur / Godot Engine (32-bit)

  • Old Versions:

  • Filename:

    Godot_v3.1.1-stable_win32.exe.zip

  • Details:

    Godot Engine (32-bit) 2019 full offline installer setup for PC

Godot Engine is an advanced, feature-packed, multi-platform 2D and 3D open source game engine for Windows PC! Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot Engine is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Features and Highlights

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Extremely efficient paradigm for designing games
  • Visual editor, full of mature tools.
  • Uncluttered UI, with context-sensitive editors.
  • Amazing scene system, supporting instancing and inheritance.
  • Friendly content creation interfaces for artists, level designers, animators, …
  • Visual shader editing for 2D and 3D.
  • Persistent live editing (changes are not lost after stopping the game). Live editing on mobile devices!

Create any kind of complex 2D games

  • Fully dedicated 2D engine, no hacks.
  • Work in pixels as your units, but scale to any screen size and ratio.
  • Custom 2D physics engine that works in pixel coordinates.
  • Flexible kinematic controller for collision without physics.
  • Blit 3D models as sprites into 2D.

Create great-looking 3D games

  • Import 3D models from 3DS Max, Maya, Blender, and more with full animation.
  • Skeleton deforms and blend shapes.
  • Several light types, with shadow mapping.
  • Render with HDR, anti-aliasing and linear color modes.
  • Post-process fog, glow, bloom, color adjustment, …
  • Support for Physically-Based Rendering planned for the end of 2016.

Most flexible animation system for games

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  • Animate 2D or 3D. Visual animation editor with timeline.
  • Frame-based or cut-out animation for sprites and rigs.
  • Any property of any object can be animated, even function calls.
  • Use custom transition curves and tweens.
  • Helpers to animate 2D rigs, with skeletons and IK.
  • Efficient optimizer to pack imported 3D animations.
  • Animation Tree support for fluid character animation.

Add behaviors to objects with built-in scripting

  • Python-like scripting language, designed to make games with zero hassle.
  • Built-in editor with syntax highlighting, real-time parser and code completion.
  • Powerful integrated debugger and profilers. Can debug a game running on mobile devices.
  • Integrated class documentation browser.
  • Friendly C++ API to optimize parts of the game or extend any part of the engine.

Deploy games everywhere!

  • Mobile platforms: iOS, Android, BlackBerry OS
  • Desktop platforms: Windows, OS X, Linux, *BSD, Haiku
  • Web Platforms: HTML5 (via Emscripten)
  • One-click deploy & export to most platforms. Easy to create custom builds too.